Rise of Totalitarianism is an interactive simulation enabling you to explore all such questions. A card-driven strategy game, it reproduces the ideological conflicts and political struggles that led to the establishment of totalitarian dictatorships in Europe throughout the 1920s and 1930s. The game covers the period from 1919-1933 and is designed for three players. Each takes the role of one of the three Ideologies – Social-Democracy, Fascism and Communism – that struggled for power during the timeline of the game.
Rise of Totalitarianism provides a detailed historical context through the ninety game cards, representing historical events that might occur in the game. Players exploit these events and use political actions to achieve supremacy in the political theatre; though they must also face the major crises that upset the European countries of the era. These game cards also provide political points that are used by players to plan secret actions on the map by using action chits. These action chits are revealed simultaneously, and allow players to perform their reactions and activities. These activities include propaganda, or initiating conflicts, laws or reforms, all designed to influence society, public opinion, political orientation, the economy and the stability of governments.
|Aantal spelers||3 spelers|
|Game Designer||Luca Cammisa|