We sit down and pick the "slay the dragon" quest, but decide to switch things up a little: Instead of a dragon, we're trying to slay a cat. Because we're mice.
In our first challenge, we try to raise a mouse army to face the cat head-on, but more and more of our would-be recruits are overcome with fear and sneak away. Now for our second challenge we decide to lure the cat into a trap, but it's all going badly. We're scattered across the farmyard, unsure of what to do next, when we hear a foreboding yowl. The cat is loose.
It's time to see if we succeed or fail. We gather the stones, hold our breath, and get ready to draw…
Follow is a game where you sit down with your friends and play characters working together to achieve a common goal: your quest.
The quest you pick decides the kind of game you'll play. You could start a rebellion, cure a disease, slay a dragon (or a cat), or get your candidate elected. If it's something people can work together to accomplish, it could be a quest.
Will your characters stay united or will their differences tear them apart? Will they triumph or will their hopes go up in flames?