Human Punishment is a combination of social deduction, social experiment, and party game for 4-16 players. Each player takes on the role of a human, a machine, or an outlaw in a distant future. Players must investigate others to figure out who is on their side, grab one of the four different weapons, and eliminate the enemies. Stay focused because hidden enemies may be on your team! Find your team, trust no one!
The traitor mechanism in Human Punishment transforms the table into a social experiment..
|Aantal spelers||4-16 spelers|
|Game Designer||Stefan Godot|