Miskatonic Tales: Journey to Innsmouth
Investigate the clues. Uncover the truth. Explore the story. In Miskatonic Tales: Journey to Innsmouth you explore three scenarios set around the area of the famous seaside town of Innsmouth. Lees meer
Miskatonic Tales: Journey to Innsmouth is a fully cooperative adventure for 1–4 players, designed by Eric Dubus and Olivier Melison—built from the ground up to tell a story like no other board game.
Step into a shadow-shrouded mystery as you explore the eerie streets of Innsmouth and the isolated islands beyond its shores. Investigate unsettling events, follow cryptic clues, and uncover the dark truth lurking beneath the surface of this ominous town.
Every decision you make shapes your journey. Rich storybook passages bring the world to life, revealing new locations, meaningful choices, unexpected discoveries, and the consequences that follow. Your story unfolds with every move!
How does it work?
The game features three scenarios that can be played individually or combined into one overarching campaign. Your journey unfolds through storybook passages that bring each moment to life—revealing new locations, choices, and the consequences of your actions as you explore. There are no fixed win or lose conditions; instead, you play to explore, uncover secrets, and shape a story that’s entirely your own.
Choose your investigator!
You take on the role of an investigator, using your skills and the items you uncover along the way to push deeper into the mystery. Choose from 8 unique Investigators, each with their own profession, set of Attribute cards, and starting item.
There are always four Investigators in play. If you’re playing with fewer than four players, the remaining characters take on the role of NPCs—ready to support you during the challenges you face along the way.
Check your exploration rate!
As you progress in your adventure you mark keywords whenever you encounter something significant. At the end of the scenario, those keywords will allow you to check the Exploration Rate of your game. When you know you didn’t discover something important, you can play again and reveal the story from a different angle!
| Aantal spelers | 1-4 spelers |
| Spelduur | 90-180 minuten |
| Aanbevolen leeftijd | 13+ |
| Game Designer | Eric Dubus, Olivier Melison |
| Artiest | Artur Mikucki, Małgorzata Śliwka, Martyna Starczewska, Rafał Szłapa |
| Taal | EN |


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